Blender + ManuelBastioniLAB to UE4 workflow

Txukie/ January 24, 2017/ Blender, Gaming, Indie, Modelling, Rigging, Software, Unreal Engine 4, Workflow/ 0 comments

I’ve recently struggled more than usual to get this to work, so I’ll store it for later reference.My sources are this great Youtube video and this post on the Unreal Engine forums. Initial Setup First thing to do is to correct a “feature” in Blender, the FBX export plugin adds a root on top of our armature root. That could

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Wacom Intuos 5 M configuration script for Linux Mint

Txukie/ March 21, 2016/ Gaming, Hardware, Indie, Linux, Software, Tablet, Wacom/ 0 comments

Introduction As an indie developer that goes solo, I have a drawing tablet which I mostly use to draw textures. The one I have is very good and from a reputable brand, it’s a Wacom Intuos 5 M tablet. Unfortunately this hardware device doesn’t have official support for Linux. There are, however, community maintained drivers, but it can be a

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A new beginning

Txukie/ January 30, 2014/ C, Gaming, Indie, Linux, Programming, Software/ 0 comments

Looks like I am going to have some time to do my own thing, finally. Maybe it is a good time to retake some old forgotten projects. For a very long time, I’ve wanted to make videogames. Not just as a hobby, but as a profession. I’m a huge fan of indie games as you can see from my Steam library

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